Inspired by: Zak (D&D with Porn Stars)
WARNING: POST BELOW DOES CONTAIN SOME SWEARING. If you care.
I know his site has caused some controversy before. I mean, it’s right there in the title: PORN PORN PORN. The subject of pornography is a complex subject and, frankly, one I’m not really interested in discussing here. Perhaps someday I will endure some pornography that inspires me to write something about D&D, but given that it’s unlikely, at least, I’ll leave the porntacular bits to the Book of Erotic Fantasy , and talk about Zak’s D&D style, which is what he blogs about anyway.
Because, honest to Bahamut, Zak’s blog has to be my favorite D&D blog that I read. I don’t watch I Hit it with my Axe, if only because I don’t have the time at home, and cannot break through the draconian internet filters at work, but I devour his blog posts avidly. Zak is brilliant, a beautiful writer, great with evocative ideas, smart, funny, and inspiring. Our games of choice don’t even overlap-I play 4E exclusively, and Zak has his own blend of rules borrowed from older editions and even other games entirely for this arcane mix of verisimilitude, minutiae, and outright fuckery. He writes so well, though, that even though those older editions completely turn me off to actually play, I’m able to see the allure for others, why they got into it, what made it exciting for them and for him.
Ok, this has turned into some sloppy love letter to Zak. Rather than sit here and wax poetic about the many virtues of him and his blog, I think instead I’ll let him speak for himself for a moment.
What often inspires you the most? What’s one thing recently that inspired plot in your game?
Plots don’t really inspire me as much as things with a certain style. I feel like if you get too hooked on a plot you start railroading things, whereas if you just have a handle on the style of thing you want to do, then you can just decorate the set with things for the PCs to fuck with and then pull plot twists out of the bag at will because you’ve got a handle on what kind of story you’re in. Like for my Mutant Future//Teenage Mutant Ninja Turtles thing it was this Clutch song:
http://dndwithpornstars.blogspot.com/2010/08/katana-monster-truck-radiation-taste.html
And the dungeon that my PCs are in right now is inspired by this Borges story:
http://www.waggish.org/2007/08/19/borges-the-house-of-asterion/
What hooked you into D&D in the first place? What is your earliest memory of playing D&D?
“Seldom is the name Vecna spoken except in hushed voice.”.
Why do you still play?
Mostly because Mandy is chronically ill and so can’t go out as much as she’d like, so it’s a good way to get all our friends to come here. And I’m a professional artist, so I have this narrow but overdeveloped section of my brain that does nothing but spew out make-believe shit all day and it’s nice to put it to work once in a while.
What is one thing that you struggle with when you run game?
Keeping my players from freaking out when bad things happen. Some of them are steady rolling no matter what (if you watch the show you can probably guess who), but about half my group is prone to the occasional “No way man, that’s not fair!”-type freakout. You just gotta shake your head and say “Hey, you were warned.”
If you could invite anyone to play with you, who would it be?
Patton Oswalt.
Really? Why?
He’s funny, he plays D&D, and I bet he’d bring excellent gourmet snacks.
And that’s it! There are a ton more questions I’d probably like to ask Zak, but to be honest I find those really long published interviews terribly tedious and have no desire to inflict that on other people. If you have more questions, just pop on over to Zak’s blog and ask him directly!
Still, he’s inspired me to ask the question of you: How do you handle player freak-outs at the table, when the dice or rules or plot dictate something that makes the player scream “DO NOT WANT!”?
